<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Tom Liam Lynch  :: New Literacies, New Literatures &#187; Prensky</title>
	<atom:link href="http://tomliamlynch.org/tag/prensky/feed/" rel="self" type="application/rss+xml" />
	<link>http://tomliamlynch.org</link>
	<description>On literacy and technology and education</description>
	<lastBuildDate>Wed, 08 Sep 2010 03:20:09 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.0.1</generator>
		<item>
		<title>Games in Education for Money</title>
		<link>http://tomliamlynch.org/2009/11/17/games-in-education-for-money/</link>
		<comments>http://tomliamlynch.org/2009/11/17/games-in-education-for-money/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 12:31:03 +0000</pubDate>
		<dc:creator>tomliamlynch</dc:creator>
				<category><![CDATA[Academic Culture]]></category>
		<category><![CDATA[New Literacies]]></category>
		<category><![CDATA[Policy]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Florida Virtual School]]></category>
		<category><![CDATA[Gee]]></category>
		<category><![CDATA[Institute of Play]]></category>
		<category><![CDATA[Prensky]]></category>
		<category><![CDATA[quest to learn]]></category>

		<guid isPermaLink="false">http://tomliamlynch.org/2009/11/17/games-in-education-for-money/</guid>
		<description><![CDATA[If only students could just play games and learn, all our problem would be solved.&#160; I mean that with a wink an a smile, of course. Still, this piece in Ed Week this morning caught my eye.&#160; It&#8217;s about various game-based learning sites that help students learn about financial literacy.&#160; This seems to be becoming [...]


Related posts:<ol><li><a href='http://tomliamlynch.org/2009/09/04/school-of-games/' rel='bookmark' title='Permanent Link: School of Games'>School of Games</a></li>
<li><a href='http://tomliamlynch.org/2010/09/04/why-education-wont-fix-the-economy/' rel='bookmark' title='Permanent Link: Why Education Won&#8217;t Fix the Economy'>Why Education Won&#8217;t Fix the Economy</a></li>
<li><a href='http://tomliamlynch.org/2010/06/01/preparing-students-to-make-money/' rel='bookmark' title='Permanent Link: Preparing Students to Make Money'>Preparing Students to Make Money</a></li>
</ol>]]></description>
			<content:encoded><![CDATA[<p>If only students could just play games and learn, all our problem would be solved.&nbsp; </p>
<p>I mean that with a wink an a smile, of course. </p>
<p>Still, <a target="_blank" href="http://www.edweek.org/ew/articles/2009/11/18/12financegames.h29.html?utm_source=fb&amp;utm_medium=rss&amp;utm_campaign=mrss">this piece in Ed Week this morning caught my eye.</a>&nbsp; It&#8217;s about various game-based learning sites that help students learn about financial literacy.&nbsp; This seems to be becoming all the rage: <a target="_blank" href="http://q2l.org/">Quest to Learn</a> opened a few months ago, which is a NYC school in partnership with NYU&#8217;s Institute of Play&#8211;the whole model blurs lines of traditional learning and is built on various gaming theories.&nbsp; <a target="_blank" href="http://360ed.com/">Florida Virtual Schoo</a>l has a course that gets a lot of press in which students learn about history by playing a role-playing game.&nbsp; Even NYC&#8217;s School of One, written up as one of <a target="_blank" href="http://www.time.com/time/specials/packages/article/0,28804,1934027_1934003_1933977,00.html">Time Magazine&#8217;s 50 greatest inventions</a> of the year, sought to automate and differentiate learning by creating daily &#8220;playlists&#8221; for students.&nbsp; </p>
<p>It&#8217;s worth considering voices like that of the UK&#8217;s David Buckingham.&nbsp; In contrast to the ra-ra cheers of James Paul Gee and Marc Prensky, Buckingham notes that the scholars in greatest support of game-based learning don&#8217;t really scrutinize it.&nbsp; They just give it the old homecoming cheer and dance.&nbsp; </p>
<p>Quite a lucrative game of their own, you might say. </p>
<div class="zemanta-pixie"><img class="zemanta-pixie-img" alt="" src="http://img.zemanta.com/pixy.gif?x-id=01fb3ad0-5d6f-8d05-bc8a-b571066ee6d8" /></div>
<p><a class="a2a_dd addtoany_share_save" href="http://www.addtoany.com/share_save"><img src="http://tomliamlynch.org/wp-content/plugins/add-to-any/share_save_171_16.png" width="171" height="16" alt="Share/Bookmark"/></a> </p>

<p>Related posts:<ol><li><a href='http://tomliamlynch.org/2009/09/04/school-of-games/' rel='bookmark' title='Permanent Link: School of Games'>School of Games</a></li>
<li><a href='http://tomliamlynch.org/2010/09/04/why-education-wont-fix-the-economy/' rel='bookmark' title='Permanent Link: Why Education Won&#8217;t Fix the Economy'>Why Education Won&#8217;t Fix the Economy</a></li>
<li><a href='http://tomliamlynch.org/2010/06/01/preparing-students-to-make-money/' rel='bookmark' title='Permanent Link: Preparing Students to Make Money'>Preparing Students to Make Money</a></li>
</ol></p>]]></content:encoded>
			<wfw:commentRss>http://tomliamlynch.org/2009/11/17/games-in-education-for-money/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
